FF14 Stormblood Beast Tribes Complete Guide and Rewards

I’ve played Final Fantasy XIV since A Realm Reborn and I still check beast tribes daily. Stormblood (released June 20, 2017) added the Far East’s tribes in a serious way: Kojin, Ananta and Namazu. I’ll tell you what works, why it matters, and what I’ve learned the hard way.

Beast tribe quests give reputation, gil, items and unique vendors. They’re account-wide dailies and limited, so you have to plan. In my experience, they’re less grind and more routine if you pick a clear goal—mount, recipes, or steady crafting mats.

🐉 The Three Stormblood Tribes (short facts)

Kojin — Ruby Sea. Combat-focused, strong Far Eastern aesthetics.
Ananta — Azim Steppe. Combat-oriented, heavy on lore about displacement.
Namazu — Azim Steppe and nearby settlements. Crafting- and delivery-focused (and genuinely funny).

Tribe Location Focus
🐢 Kojin Ruby Sea Combat
🐍 Ananta Azim Steppe Combat
🐟 Namazu Azim Steppe Crafting/Gathering

🎯 Unlocks and daily limits

You need to meet certain MSQ and sometimes level requirements. For example, you must reach the Ruby Sea to start Kojin quests after finishing the relevant Stormblood MSQ. Each tribe begins with introductory quests that don’t count toward your daily cap.

Daily limits: up to 12 beast tribe quests total per account per day; tribes generally offer 3 daily quests at low rank, rising to 6 at higher ranks. Reset time: 11:00 AM EST / 8:00 AM PST (same as other dailies). Don’t forget unused allowances don’t carry over.

💰 Reputation, ranks and payoff

Reputation moves through set ranks (Neutral → Recognized → Friendly → Trusted → Respected → Honored → Sworn → Bloodsworn). Bloodsworn unlocks the top rewards like mounts and final story beats. Expect several weeks of steady daily play to hit Bloodsworn for a single tribe (depends on your schedule).

Rank Rep needed (example) Daily quests
Neutral 0 3
Trusted ~510 6
Bloodsworn ~1710 6

🛍️ What you actually get

Vendors sell mounts, minions, glamour, housing items, and recipes. Kojin have oceanic furniture and themed glamour. Ananta sell desert-styled robes and décor. Namazu vendors often carry rare crafting recipes and useful materials for DoH/DoL classes.

“I always chase a recipe first—then the mount feels like a bonus.” — personal rule, apparently useful.

Mount examples: Kojin Orca, Ananta Marid, Namazu Mikoshi — each requires Bloodsworn rank to purchase. These mounts are purely cosmetic; they won’t change combat performance (but they’re lovely, honestly!).

⚔️ Combat vs crafting tribes — practical differences

Combat tribes give battle EXP and faster, repeatable objectives. They’re efficient for leveling alt combat jobs. Crafting tribes require prep: leveled DoH/DoL, ingredients, maybe specific gear. That extra setup means they take longer per quest, but they pay back through recipes and materials.

  • Combat: quick, straightforward, good for alts.
  • Crafting: slower, needs prep, often better long-term profit.

Counterintuitive note: crafting tribes can net more long-term gil than combat ones if you sell exclusive recipes—yes, even with daily cooldowns. I’ve seen players ignore this and then wonder why they’re broke. Seriously.

Tips I give friends (and you)

  1. Pick one goal: mount or recipes. Focus your daily allowance there.
  2. Queue your daily beast tribe quests into the middle of play sessions; they’re easy filler between roulettes.
  3. Track reset times (11:00 AM EST / 8:00 AM PST) and plan weekend pushes for rank spikes.

Why these work: repetition builds rank predictably, and focusing reduces wasted days on low-priority rewards. This isn’t universal—depends on your niche and playstyle (there are exceptions).

Watch this — common mistakes

Players often spread their dailies across too many tribes. That delays Bloodsworn. Another pet peeve: rushing crafting tribe quests without proper mats. It won’t work the way you expect and you’ll waste runs.

Rhetorical question: do you want the mount next month or next year? That choice decides how you split your time.

// Simple planner (copy-paste)
Goal = "Mount"
DailyCap = 12
FocusTribes = ["Kojin"]
Plan: complete max daily from FocusTribes until rank-ups unlock more quests.

One odd observation

Oddly enough, the Namazu’s comedy bits make crafting dailies feel shorter. Humor matters—don’t underestimate it. Also, I’ll be blunt: some mount designs are overrated, and yes, people argue about that on forums all the time. Controversial? Maybe. But true for me.

Small caveat: some tribal quests require specific MSQ progress or crafting levels; check the starter NPCs in their zones before you go. (That saved me a trip more than once.)

Final practical checklist

  • Confirm MSQ unlocks and travel to the indicated NPCs.
  • Decide your priority (mount, recipes, materials).
  • Use your 12 daily slots smartly—don’t spread thin.
  • Keep at it; Bloodsworn takes weeks, not hours.

Between us: the real value isn’t just the mount. It’s the tiny recurring story beats and the way the world feels fuller because you check in. I’ve noticed players who do tribes regularly enjoy their alts more. So go pick a tribe—start today (or, you know, after your next raid)!

— written by me, a long-term player and fan (female author).

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