FF14 Kojin Beast Tribe Reputation Guide: Complete Walkthrough

I’ve run the Kojin beast tribe grind enough to know it pays off—literally and mechanically. I’ll tell you the exact steps I use, why they work, and a few things people don’t like to admit. This is practical advice from a player (yes, a woman) who prefers efficiency over hype.

🐚 Quick start — where to go and what you need

Want fast gil and useful materials? Head to The Ruby Sea and unlock the Kojin dailies. You need the Stormblood main scenario finished up through the quest that opens The Ruby Sea and at least level 60 on any combat job. Start at the Onokoro aetheryte and look for the tribe questgiver nearby (coordinates can vary by patch).

This doesn’t always work the same for everyone—depends on your expansions and character progress—but in my experience the unlock takes about 30–45 minutes if you follow the MSQ in order. Surprisingly, those first few quests teach the Kojin’s trade-focused story as much as they unlock the dailies.

📍 Unlock steps (short)

  • Finish MSQ through The Ruby Sea.
  • Be level 60+ on any job.
  • Speak to the Kojin quest NPC at Onokoro to start the chain.

Rhetorical question: ready to grind a little every day?

⭐ Reputation ranks — what you get

There are standard beast-tribe ranks from Neutral up to Bloodsworn. Each rank increases gil reward and vendor stock. You’ll see predictable progression if you do the dailies consistently—expect three dailies most days and steady gains toward the mount and high-value items.

Rank Rep needed Daily gil (approx.) Notable
Neutral 0 ~1,080 start
Recognized 150 ~1,170 basic vendor
Friendly → Trusted 360 → 510 ~1,260 → 1,350 materials, housing
Respected → Sworn 720 → 1,330 ~1,440 → 1,620 advanced items, mount quest
Bloodsworn 1,730 — all rewards unlocked

Estimated time to Bloodsworn: about 24–28 days of daily play (15–20 minutes/day). There are exceptions—some patches changed rewards in 2025—so double-check your patch notes if you care about token costs.

🎯 Daily strategy — do this, not that

Be direct: pick rewards based on the market. I’ve noticed players grab gil by default, but that won’t always win. Counterintuitive insight: sometimes selecting crafting mats nets more profit after you sell them on the Market Board. Why? Because a stack of rare shells or coral can sell for more in one go than repeating small gil gains.

Simple routine I follow (15–20 minutes):

  1. Teleport to Onokoro (Ruby Sea).
  2. Pick up all 3 dailies from Kojin NPCs.
  3. Complete in logical zone order—group tasks to cut travel.
  4. Select rewards after a quick market check.
  5. Turn in and move on.

Weekly potential: 70k–120k gil depending on market choices. Monthly: roughly 300k–500k. Yes, those ranges seem wide—there are exceptions tied to server economy and holidays (patch release weeks spike demand!).

🛍️ What the vendor sells (and the mount)

Vendor stock expands with rank and includes crafting mats, housing pieces, glamour, and eventually the mount quest. The Mikoshi-style portable-shrine mount is the flashy payoff at higher ranks (you must reach Sworn and finish the related quest).

Rank Common items Token cost (approx.)
Recognized Basic shells, pearls 1–3
Friendly Furnishing pieces 5–8
Trusted High-quality crafting mats 4–6
Honored/Sworn Rare shells, glam, mount quest 6–15

Quote from my notebook: “Don’t blow tokens early—save for the furniture or mount you actually want.” (Yes, I learned this the hard way!)

💡 Advanced tips and a few opinions

Watch this: combining Kojin dailies with node runs and other Ruby Sea content saves time and can triple your hourly returns. Batch tasks by area—don’t zigzag. Honestly, doing three alts on the same server? It’s effective, though some players call it lazy. I say: use your time smartly—just don’t pretend it’s equal to solo effort in contests.

Advanced checklist:

  • Do dailies daily—consistency beats bingeing.
  • Check Market Board first—prices change fast after 2025-04 patches.
  • Combine with other zone tasks to squeeze value from each visit.

Controversial take: the Kojin are a better gil farm than certain roulettes for casual players. Some will disagree and say roulettes scale better; that’s fair. It depends on your niche and play style.

Extras — small things that add up

Here’s the funny part: picking that one rare shell you’d otherwise ignore can fund your crafter for a week. Want a tiny macro to remind you? Use this in a macro slot:

/echo Kojin dailies — pick rewards after checking MB!
/micon "Field Manual"
/ac "Sprint"

(That macro just pings you—FFXIV macros can’t automate external checks—so don’t expect miracles.)

One more unexpected insight: sometimes repeating the same reward type for a few days stabilizes your market supply and prevents you from undercutting yourself. Oddly enough, patience often out-earns panic listing.

Common mistakes I see

  • Skipping days thinking you can catch up later—doesn’t work.
  • Spending tokens without a plan—hurts later ranks.
  • Never checking prices—this costs more than you think.

To be fair, there are exceptions—if you’re only playing casually two days a week, prioritize gil and core mats rather than token furniture.

Final practical notes

Yes, the Kojin grind is steady income and unique rewards. Do it daily, check the market, and plan token spending. Between us: start small, save tokens, and don’t be ashamed to change tactics if your server’s economy shifts. If you want, I can give a short alt-farm plan next—would that help?

— A player who’s been underwater with the Kojin since 2017 (and still checks patch notes on 2025-06-01).

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