If you want to change your class in Baldur’s Gate 3, Withers does it for 100 gold at camp — simple as that. I’m an experienced player (and yes, a woman who’s spent too many nights tinkering with builds), and I’ll tell you what works, why it works, and where players usually trip up.
- 🎯 Where to find Withers
- đź’° Cost, limits, and dates
- 🔄 How the respec flow goes
- ⚔️ What changes and what stays
- ⚔️ Best mid-game options — and a controversial take
- 📊 Respec vs. multiclassing — why choose one
- Practical tips I use (short, sharp)
- One counterintuitive insight
- Small caveats
- Final, candid advice
🎯 Where to find Withers
Withers waits in the Dank Crypt inside the Overgrown Ruins near the crash site. Head north from the Ravaged Beach waypoint; look for a chapel entrance with bandits. You can avoid fighting them (sneak, talk, or slip around the back). After you wake him there, he appears at your camp permanently. We found him every time we rested — no act restriction.
đź’° Cost, limits, and dates
As of 25 November 2025 the respec cost is 100 gold per character. You can respec at any level up to the current cap (the game’s level cap was 12 at launch). You can’t respec during combat or while in dialogue. Honestly, that price is generous — it encourages experimentation.
| Level | Cost | Typical gold to farm |
|---|---|---|
| 1–5 | 100 gold | ~10 minutes |
| 6–10 | 100 gold | ~5 minutes |
| 11–12 | 100 gold | ~2 minutes |
🔄 How the respec flow goes
Talk to Withers at camp. Choose the class-change option. Pay 100 gold. You’re dropped into character creation and must level from 1 back to your current level, reselecting subclasses, feats, and spells as you go. It’s important to take your time — there’s no timer and you can back out before confirming.
// Quick steps (copy-paste in your head)
Talk to Withers → Choose respec → Pick character → Pay 100g → Rebuild → Confirm
(Screenshot your old build if you want to recreate bits of it later.)
⚔️ What changes and what stays
Inventory remains in your bags. Gear unequips but doesn’t vanish. Spells and class features vanish and must be reselected. Background skill proficiencies usually stick, class-based skills don’t. Learned wizard spells in your spellbook are reset — painful if you hoarded scrolls. To be safe, transcribe essentials to scrolls or copy spells elsewhere before you respec.
“Respeccing is like repainting a house: you keep the furniture, but some doors may no longer fit.”
- Kept: inventory, gold, quest progress, relationships.
- Reset: class features, spells, equipped items (temporarily), feat choices.
⚔️ Best mid-game options — and a controversial take
Paladin is strong when respecced mid-game because Divine Smite scales with spell slots and doesn’t rely on early kit — I’ve noticed it hits hard right away. Sorcerer and Warlock are sensible if you want spellcasting without slow starts; Warlock benefits from short-rest mechanics. Fighters (Battle Master) and Gloom Stalker Rangers slot in well for tactical players.
Controversial? I think making respecs inexpensive cheapens early-game decisions. Some players love the freedom; others say it makes choices meaningless. Which side are you on?
Quick recommendation (why I pick each):
- Paladin — damage + sustain, great for party frontline (you get instant punch).
- Sorcerer — flexible spells and metamagic; good if you prefer raw spell power.
- Warlock — reliable short-rest burst; you don’t need heavy gear.
- Fighter (Battle Master) — tactical options that work with basic weapons.
- Avoid Monk/Rogue mid-respec if you’re undergeared (they’re gear-dependent).
📊 Respec vs. multiclassing — why choose one
Respec = clean slate. Multiclass = blend. We found respec is best when you want full class progression and the capstone features; multiclass gives unique combos but delays big abilities. To be fair, multiclassing rewards planning and knowledge; if you’re newer to the game, respec usually yields more straightforward power.
Does multiclass always win? No — there are exceptions. A Paladin/Warlock mix can be absurdly strong, but you’ll miss higher-level class features if you split too much.
Practical tips I use (short, sharp)
- I keep 400–500 gold as a respec buffer. It saves time when I want to experiment immediately.
- Screenshot spells and feats before changing — saves guesswork later.
- Transcribe must-have wizard spells to scrolls if you plan to respec a Wizard.
- Test new builds in easy encounters first (depends on your campaign difficulty).
One counterintuitive insight
Respeccing late can be better than early. Why? You know what your party lacks after a few acts, so you make smarter choices. I did that on 18 October 2024 and fixed a squishy party in one afternoon. Seriously.
Small caveats
This doesn’t always work the same way in every save (mods or future patches can change behavior). There are exceptions to race changes — some players report race switching via respec looks like a bug; it may or may not persist. If exact mechanics matter to you, test on a copy save.
Final, candid advice
Experiment freely. Respeccing is cheap and reversible, and it’s designed to let you try the game’s variety. If you want maximum power without fuss, respec fully. If you like the puzzle of combining classes, multiclass — but plan carefully. Between us, I’d rather remake than suffer through a build I hate!
Got a build you’re stuck on? Ask — I’ll tell you what I’d reroll and why (and I’ll probably admit I ruined a character once — twice!).
🙂