Starting Diablo Immortal feels like a lot—six classes, different playstyles, and a steep learning curve. I’ve played since 2019 and, honestly, picking the right class first saves hours of frustration. I’ll tell you which beginner options work best, why they work, and practical tips you can use right away (between us: you’ll learn faster than you think).
- What makes a class easy for beginners?
- Top 5 beginner-friendly classes (short, clear table)
- Barbarian — why I recommend it
- Demon Hunter — ranged and punchy
- Wizard — big spells, big fun
- Starter skill order (short)
- Quick, practical tips for your first build
- One counterintuitive insight
- Final note—short and direct
What makes a class easy for beginners?
Survivability matters most. In my experience, classes that shrug off damage or heal themselves let you make mistakes without restarting a whole run. Simplicity in skills matters too—few buttons, clear combos. Versatility is the last point: a class that handles campaign, dungeons, and some PvP without totally different builds is gold.
There are exceptions. A class that’s great solo might struggle in PvP, and vice versa. It depends on your niche and what you enjoy (this doesn’t always work for every player).
Top 5 beginner-friendly classes (short, clear table)
| Rank | Class | Why |
|---|---|---|
| 1 | Barbarian | Very tanky; forgiving for new players |
| 2 | Demon Hunter | High ranged damage; easier rotations |
| 3 | Wizard | Big AoE and crowd control |
| 4 | Crusader | Good defense, helpful in groups |
| 5 | Monk | Mobile, but a bit trickier |
Yes—there’s a Necromancer too, and no, it’s not the best first pick unless you love managing minions. Controversial? Maybe. I think Necromancer is overrated for fresh players because minion management adds another layer of complexity.
Barbarian — why I recommend it
Barbarian is forgiving. You get high health and straightforward play: get close, deal damage, soak hits. Fury-style resource systems (you build it by fighting) are simple to use; you won’t be juggling five bars. In group play you often become the anchor—people want you in dungeons.
Beginner Barbarian build:
Primary: Lacerate or basic slam
Core: Hammer of the Ancients, Whirlwind
Mobility: Sprint
Survival: Undying Rage (panic button)
Ultimate: Wrath of the Berserker
I’ve noticed new players relax more playing Barbarian. You learn enemy patterns without dying every ten seconds. That said, some find it boring after level 60—depends on taste.
Demon Hunter — ranged and punchy
Demon Hunter is great if you like to keep distance. You’ll clear mobs fast and feel powerful early. Watch positioning though—lower HP than melee. We found that players who prefer tactical play pick this class and stick with it.
Rhetorical question: don’t you like not getting stomped on? Use cover and kiting—simple, effective.
Wizard — big spells, big fun
Wizard hits hard in large groups and offers true crowd control. Teleport-type moves let you bail out of bad situations. I teach beginners to use control spells first, then build damage around them. Oddly enough, flashy effects help players learn enemy telegraphs faster.
Starter skill order (short)
- Magic Missile (reliable)
- Ice Crystal (control)
- Teleport (escape)
- Lightning Nova (clean-up)
Tip: prioritize one survival tool and one crowd-control tool. That combo will carry you through levels 1–60.
Quick, practical tips for your first build
Prioritize survivability before raw damage—this is a rule I keep repeating because it saves time and rage. Include an escape and a crowd control ability. Complete the campaign before obsessing over endgame numbers; the story teaches mechanics gradually.
Don’t follow endgame guides blindly while leveling. Try things. Respec if it feels wrong. You’ll learn more by experimenting than by copying someone else’s perfect build.
Checklist:
- Pick a forgiving class (Barbarian, Demon Hunter, Wizard)
- Add an escape skill
- Finish the campaign first
- Join a clan for help
- Don’t stress gear until you hit level 60
One counterintuitive insight
Playing too defensively can slow learning. If you never risk, you won’t learn enemy tells. Try pushing limits in safer zones—slowly increase challenge. This helped me climb faster in 2021 and still does in 2025.
Here’s the funny part: some “hard” classes teach you more, faster. Want to get better? Pick a slightly harder class after 20 hours. You’ll understand combat depth sooner. But—this won’t work the same for everyone.
Final note—short and direct
Pick a class you enjoy. I like Barbarian; it fit my learning style. You might prefer the tactical Demon Hunter or the dramatic Wizard. Try two classes, stop overthinking, and have fun slaying demons! 🙂
— Written by me, a long-time player and game coach (yes, female voice; I play, I teach).