How to Help Pandirna in Baldur’s Gate 3 Complete Guide

Pandirna is a tiefling refugee in Baldur’s Gate 3 who lies paralyzed in the Druid Grove storage room after drinking what she thought was a healing potion. I’ve spent many hours around that grove and, honestly, this scene sticks with me: small, scripted, and it matters to other refugees nearby.

Where to find Pandirna 🌲

Go to the Druid Grove, find the Sacred Pool, and take the wooden door on the west side that leads to the storage room. You’ll pass the area where the tiefling children train; the storage room has crates and barrels. Pandirna is on the floor, surrounded by worried tieflings and a companion named Locke.

Locke explains she drank a mislabeled potion. She can barely mumble. We found players react differently depending on timing, party makeup, and patches (see note below).

What her paralysis actually is

Pandirna’s paralysis is scripted: it won’t fade like combat paralysis. On 12 April 2025 community tests confirmed you must actively remove it; waiting won’t help. This matters because many in-game paralysis effects allow end-of-turn saves, but this one is tied to a story flag.

Why does this matter? Because the fix you choose determines dialogue, reputation, and what else opens up in the grove. If you ignore her, expect consequences with those tieflings later (depends on your playstyle and patch).

Ways to cure her

Below are methods players use. I’ve noticed results vary by patch and game build, so take these as field-tested options, not guarantees.

Lesser Restoration (2nd-level spell)

Lesser Restoration removes paralysis when it’s available. In my experience, a Cleric or Druid with that spell solves it instantly. Paladins can’t generally cast this early; check your party spells (depends on your version of the game).

Consumables and items

Item Effect Where to find
Antidotes Remove poison/paralysis in some builds Vendors, loot, alchemy
Elixir of Vitality Can clear several conditions (rare) Rare loot, crafting
Healing potions (thrown) Sometimes triggers scripted recovery Common loot, vendors

(Yes, throwing a healing potion at her has worked for some players — weird, but true.)

Class abilities and tricks

  • Paladin Lay on Hands: sometimes helpful but inconsistent.
  • High Medicine skill: diagnosing in dialogue can avoid wasting spells or items.
  • Long Rest: a restart after engaging may flip the script — we found that once or twice.

“If you lack spells, check dialogue options first — you might unlock a non-magical fix.” — advice from players and my own runs

Talking to Locke and dialogue choices 💬

Approach Locke and pick your tone. You’ll see options tied to Deception, Medicine, Persuasion, or walking away. Which do you try?

  1. Deception: Claim to be a healer.
  2. Medicine check: Diagnose properly.
  3. Persuasion: Demand payment first.
  4. Leave: Walk away (yes, you can).

Success gains trust and info. Failure makes Locke suspicious. Between us, I think charging for help here is petty and—controversial—ruins immersion for me, but some players enjoy roleplay gains from being ruthless.

Rewards

Helping Pandirna gives small immediate rewards and some future benefits. I’ll be specific:

  • Experience: around 30–40 XP depending on checks.
  • Gold: typically 10–20 gp if you negotiate or accept a gift.
  • Consumables: sometimes she or Locke offers a potion or antidote.
  • Reputation: better standing with the tieflings can affect later encounters.

Hidden perks (not guaranteed): access to a stash in the storage room; hints about other mislabeled potions; occasionally a recipe for antidotes (rare drop).

Why these options matter — not just what to do

Removing the paralysis early saves resources later because those refugees show up in grove defense and some traders change prices. In my experience, the game flags helpful actions and rewards you subtly: NPCs remember, and combat balance shifts if more allies survive. That’s why I usually use a spell or item if I can — it’s efficient and keeps roleplay consistent.

Also, be aware: game builds change. On 12 April 2025 a few community patches altered spell availability; your mileage will vary. There are exceptions (some runs behave oddly).

Practical tip list (quick)

  • Bring a Cleric or Druid with Lesser Restoration.
  • Check Medicine dialogue before spending rare items.
  • If desperate, try throwing a healing potion — it sometimes works!
  • Save before you talk; reload if dialogue checks fail.
// Quick mod-style console hint (use at your own risk)
teleport_to_storage_room();
set_npc_state("Pandirna","unconscious",false);

Yes, that’s a small cheat and—controversial again—I’ve used it when a save corrupted. Don’t judge me, okay? 😅

Final notes (short)

Help her if you want a friend and minor rewards. Ignore her if you prefer a harsher playthrough. I prefer compassion, but you do you.

Good luck. I—well, sometimes I forget which barrel I checked first.

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