The Vath Beast Tribe is an insectoid, tech-focused group living in the Dravanian Forelands. I’ve played this content for years and I’ll tell you plainly: their quests give story depth and useful rewards for crafters and collectors alike. I’m a woman, a longtime Final Fantasy XIV player, and I’ve noticed the Vath line rewards patience more than bursts of grinding.
🐛 How to begin with the Vath
Their starting quest, “The Naming of Vath,” sits at (X:24.2, Y:19.7) near Tailfeather. You must have finished the main scenario quest “Coming to Terms” from Heavensward (released June 23, 2015) and be at least level 50 on any Disciple of War or Magic. Honestly, a level 60 job makes everything smoother. There are exceptions, though (depends on your job and gear).
Why these requirements? The Vath storyline ties directly into Ishgard’s dragon politics, so the game assumes you know the basics. Rush in without context and you’ll feel lost — I’ve done that once and regretted it!
📍 Where to pick up quests
Start at the Vath encampment at (X:21.8, Y:17.8). Slowfix, a Vath engineer, hands out the intro and early daily tasks. Make sure your bags aren’t full; you’ll get materials and minions that take space.
Tip: I usually clear inventory first, then grab quests. Saves backtracking.
⭐ Reputation ranks (exact requirements)
| Rank | Rep Points | Daily Quests | Key Reward |
|---|---|---|---|
| Neutral | 0 | 3 | Basic craft mats |
| Recognized | 150 | 3 | Vath minion, housing items |
| Friendly | 360 | 3 | Special orchestrion rolls |
| Trusted | 510 | 3 | Mount quest (Kongamato) |
| Allied | 660 | 3 | Full storyline, vendor access |
Three dailies per day is the cap. Each quest usually gives 5–10 reputation points. Do the math and you’ll see reaching Allied realistically takes weeks of steady play (not months if you’re consistent).
🎯 Daily rotation and routes
There are about a dozen daily types: gathering, combat, delivery, and mechanical repairs that fit the Vath theme. Most objectives sit close together, so once you learn routes you can finish three quests in 15–20 minutes.
- Pick up all quests at (21.8, 17.8).
- Plan a circular route on your map.
- Grab gathering nodes first.
- Do combat while moving between nodes.
- Turn in last.
// simple route pseudocode
start -> nodes -> mobs -> return
// yes, it reads like a conveyor belt
Oddly enough, doing dailies during off-peak hours reduces node competition. Have you tried that?
🛠️ Rewards you should care about
The Vath sell exclusive crafting parts and industrial-themed housing items. The Kongamato mount unlocks via a Trusted-rank quest chain and needs materials plus a bit of effort. Some players rave about it; I think it’s impressive but a touch overrated given the grind (controversial, I know!).
- Wind-up Vath Minion — Recognized
- Kongamato Mount — Trusted
- Unique housing items — various ranks
- Exclusive crafting materials — vendor-only pieces
Why chase vendor mats? They can be cheaper than market-board alternatives and sometimes unique to the tribe. For high-level crafters that saves gil and time. To be fair, if you’re not crafting often, you might skip some ranks.
💡 Practical tips and mistakes
I’ve seen players make the same mistakes: skipping days, ignoring story quests, and failing to check vendors. Those choices slow progress. Surprisingly, pairing Vath dailies with roulette time is efficient because you’re already logged in and focused.
Caveats: this doesn’t always work if your server is crowded or your job has long travel times. Also, the joy of the quests matters — don’t grind purely for items if you won’t enjoy the story.
Common errors:
- Logging in sporadically.
- Forgetting vendor unlocks at each rank.
- Rushing instead of enjoying the scenes.
One counterintuitive insight: doing the storyline quests first gives big reputation boosts that make daily work quicker later. I found that stacking story progress with dailies cut my total time by almost half.
Final notes (short)
Take your time. The Vath’s craft-focused rewards and their little stories are worth it. Honestly, the journey feels like fixing a clockwork hive — messy, clever, and oddly satisfying.
— Mira (she/her), long-time FFXIV player and Vath enthusiast.