Iâve run the Vanu Vanu daily grind enough times to know what works and what wastes your evening. Iâm writing from experience: these birdlike NPCs on the Sea of Clouds are one of Final Fantasy XIVâs easiest and most pleasant beast tribes to grind, and they reward steady players with mounts, minions, glamour, and reliable Oaknots for money-making. Youâll see why I keep coming back (and why some players get fed up fast).
đ How to start with Vanu Vanu
You need level 50 on any combat job and access to the Heavensward area where the Sea of Clouds opens (specifically after the MSQ “Into the Aery”). Head to Okâ Zundu and look for the blue quest marker to beginâSonu Vanu usually gives the unlock quest. In my experience, setup takes five minutes if your MSQ is up to date.
Donât wander aimlessly. Get there, accept the intro quest, and youâll unlock the daily hub. Itâs clustered, convenient, and designed so you can do your dailies in 10â20 minutes once you know the route. Honestly, thatâs part of the charmâquick, predictable, and mildly addictive.
đ What youâll actually do each day
Daily quests fall into a few clear types: kill X monsters, gather items, or deliver goods. Combat quests favor AoE jobs; gathering asks for nodes or vendor buys. Iâve noticed that mounting up after grabbing quests and grouping objectives by zone saves the most time (donât argue with route optimization!).
- Mount immediately after accepting quests
- Group nearby objectives together
- Keep common crafting materials on hand for turn-ins
- Set your home point to Okâ Zundu for quick returns
By the way, if you have a Disciple of the Land leveled, use it for gathering dailiesâfaster and less boring. There are exceptions, of course: sometimes youâll need to switch to a combat job for a particular kill quest.
â Reputation ranks and rewards (short)
The progression moves through multiple ranks until you reach Allied. Big rewardsâlike the Sanuwa mountâappear mid-to-high ranks. Youâll unlock vendor access, minions, glamour pieces, and furnishings as you climb. Most daily quests give steady points so you can predict how long progress will take (plan months, not days). How long exactly? It depends on your consistency and how many dailies you do per session.
| Rank | Notable reward |
|---|---|
| Recognized / Friendly | Early minions, vendor access |
| Respected | Sanuwa mount available |
| Honored / Allied | Furnishings, achv/title |
đ Quick completion tips
Small checklist first: accept all dailies, mount, follow a tight route, and use AoE when trash mobs are many. If you want specifics (I do), track spawn points on your map before you leave the hub so you avoid backtracking.
Hereâs a compact route trick I use: pick up three dailies, hit the nearest node or mob cluster, return, then pick up any leftover turn-ins. It sounds obvious, and yet most players waste time running between islands. Why? Because they didnât plan the first move.
đ Rewards: whatâs worth it
The Sanuwa mount is the headline. Iâll be blunt: itâs attractive but not game-breaking. Some claim itâs the best-looking bird in Heavenswardâdebateable, but I like it. Wind-up Vanu is a cute early minion. Glamour pieces are great for roleplayers and fashion addicts. Furnishings can be lucrative if you sell them on the Market Board.
Rewards Snapshot:
- Sanuwa Mount (Respected rank)
- Wind-up Vanu Minion (early rank)
- Tribal glamour pieces
- Furnishings & orchestrion rolls
- Oaknots used for vendor items
đ° Turning Oaknots into gil
Oaknots are valuable because vendor items can be resold. Iâve sold dyes and consumables bought from the Vanu Vanu vendor for steady gil. Tip: check your serverâs Market Board before spending Oaknotsâprices move around patch days (patch 6.5-era patterns still matter in 2025). Use simple spreadsheets or a small addon to track prices if you care about profit. Between us, most players donât botherâbut if you do, youâll profit more than the casual seller.
Controversial take: obsessing over max profit from Oaknots often wonât be worth your time unless youâre already flipping on a large scale. You can make solid gil, yes, but itâs not a get-rich-quick scheme. There are exceptions, thoughâseasonal demand spikes can make one vendor buy pay off big.
Oddly enough: a counterintuitive tip
Doing exactly three dailies a day can be faster overall than chasing every repeat for a week. Why? Because burnout kills consistency. Iâve seen players grind too hard, then quit for weeks. Pace beats sprinting. (This doesnât always workâdepends on your niche and goals.)
Final practical notes
Do this if you want steady rewards, a chill storyline, and reliable Oaknots. Donât do it if you hate repetition. If you aim for Allied, expect months of steady playâplan and enjoy the small wins along the way. Iâve found the story charming and the grind reasonable, but some days itâs tedious. And yesâsometimes I skip dailies for a week. Then I go back. You will too.
One last thing: treat it like teaching a baby bird to flyâgentle, repetitive, and oddly satisfying when it happens. âMarina
âIf youâre short on time, focus on route and preparation. Efficiency matters more than brute force.â
Questions? Want my exact route or a screenshot of vendor items worth flipping on Patch 6.5+ (2025)? Ask and Iâll share what I use.